NL4: how to set Morphs to act on more parts at the same time

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Myrmur
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NL4: how to set Morphs to act on more parts at the same time

Post by Myrmur »

Hi there!

I'm going to buy a NL4 but I got a doubt that doesn't seem to be explained on the manual.
When in Perf mode (i.e. 2 layered pads) how can I set morphs (Impulse or Wheel) to act on both patches at the same time, by simply pressing Imp Morph 1, for example?

According to video demos, when in Perf mode morphs seem to act on the active patch only. So, since (still according to demos) it's not possible to keep more than one patch active at the same time, do morphs act only on the patch that's active at the time you trigger the morph button?

Thanks you all! ;)
Last edited by Myrmur on 03 Jun 2014, 09:59, edited 3 times in total.
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Re: NL4: how to set Morphs to act on more parts at the same

Post by pablomastodon »

The Morphs are system-wide and will always apply to ALL slots which have morphs programmed into them. Indeed, there was a recent poster who complained about this and wanted it the other way. Note that a slot does not need to be active for morphs to apply, e.g. in the case where an arpeggio is latched to play constantly, then switch to a different slot to perform over the top of that sound. Morphs will continue to apply to that arpeggio even though the slot is not active on the NL4's front panel.

Bless,

Pablo
Last edited by pablomastodon on 03 Jun 2014, 09:59, edited 1 time in total.
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Re: R: NL4: how to set Morphs to act on more parts at the sa

Post by Myrmur »

Thanks, that finally makes sense to me.
And is there a way to copy imp morphs settings from a patch to another one? Or does "copy function" work only within the same patch (from imp 1 to imp 2 etc)?

EDIT:
I've just found the answer in the manual: the NL4 can copy and paste morphs across patches. :angel:
Last edited by Myrmur on 03 Jun 2014, 09:59, edited 3 times in total.
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Re: R: NL4: how to set Morphs to act on more parts at the sa

Post by Myrmur »

And what about pitch stick?
Is there a way to set on which parts to act in a Performance? Something like the "active device" button on NL3.
Last edited by Myrmur on 03 Jun 2014, 09:59, edited 1 time in total.
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Re: NL4: how to set Morphs to act on more parts at the same

Post by pablomastodon »

you have per slot control over PB range. IF you want something to not respond to PB, set the range to zero.

Pablo
Last edited by pablomastodon on 03 Jun 2014, 09:59, edited 1 time in total.
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Re: NL4: how to set Morphs to act on more parts at the same

Post by chvad »

Indeed, there was a recent poster who complained about this and wanted it the other way."
Indeed! That would be me lol. I'd def prefer "both" options. :)
Last edited by chvad on 03 Jun 2014, 09:59, edited 1 time in total.
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Re: NL4: how to set Morphs to act on more parts at the same

Post by Myrmur »

chvad wrote:I'd def prefer "both" options. :)
Yep, I think the same: it's a real limitation. Although the biggest limitation on the NL4 is the lack of the Poly Glide, imo. :?
Last edited by Myrmur on 03 Jun 2014, 09:59, edited 1 time in total.
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