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Re: Simulate a dual-oscillator synth with the Stage 2?
Posted: 17 Nov 2013, 21:59
by Bernard
Mr_-G- , you are the best!
I even did not think about trying that!
In fact it is a little confusing, while manually twisting the detune parameter one gets only semitones, but modulating the same parameter gives subtle frequency modulation, not only with the LFO but also with the envelope.
That said, I immediately created my beloved Lyle Mays solo sound !!!
Thank you very much!
cheers,
Bernard
Re: Simulate a dual-oscillator synth with the Stage 2?
Posted: 18 Nov 2013, 00:09
by Mr_-G-
You're welcome. For some reason I like it better than the unison modes.
Re: Simulate a dual-oscillator synth with the Stage 2?
Posted: 09 Jun 2025, 13:15
by Spider
Digging up an old topic just to clarify this, because I was one of the many people that were really perplexed that such an important feature as "take two oscillators and detune them" (maybe the most fundamental synth sound!) was unavailable on a flagship keyboard.
There are at least 3 methods to detune the hidden oscillators of the NS2 synth, and the third one almost never gets mentioned.
1- the unison button with several levels of detuning. Works nicely with almost any sound, but you're limited to fixed static amounts.
2- using the DTN algorithm, the Shape knob by itself only gives you semitone steps. To have a slight continuous detuning you have to use the "Shape Mod" knob. The LFO works great for that (turning the Shape Mod knob to the left), but only for "pulsating" sounds. You cannot get the effect of a slight constant beating (which is usually the most desirable detuning effect). BUT...
3- ...you can get there using the Mod Env! The Decay part of the envelope actually works as a Sustain if you set it fully clockwise: it's no longer a decay time but a fixed value that sustains indefinitely. In this way, by setting Attack and Release to zero and Decay to max, the Mod Env introduces a fixed-value constant modulation. By controlling the amount of that modulation with the Shape Mod knob (turned to the right), you can detune the oscillators at will, getting the classic "two detuned oscillators" effect. The only downside of this methos is that the Mod Env will be dedicated only to controlling osc detuning, and you will "lose" it for other modulations.