Sampling Virtual Instruments workflow?

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alex78
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Re: Sampling Virtual Instruments workflow?

Post by alex78 »

Still, what I’ve done hasn’t seemed enough to get a dependable sustain to loop, especially in the high register that has faster beats with the notes’ imperfections. I should try much longer recordings.
What I suspect is that you probably let the Sample editor apply the loop without fine tuning the start and end points yourself. I admit I spend a lot of time with each idividual note in order to adjust the loop points so that the beats are not audible.
Here is a video about the sample editor, at about 7:30 he is showing how to adjust the loops. Hope it helps.
https://www.youtube.com/watch?v=eLiaEF4Jhw0
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Re: Sampling Virtual Instruments workflow?

Post by Copia »

alex78 wrote:
Still, what I’ve done hasn’t seemed enough to get a dependable sustain to loop, especially in the high register that has faster beats with the notes’ imperfections. I should try much longer recordings.
What I suspect is that you probably let the Sample editor apply the loop without fine tuning the start and end points yourself. I admit I spend a lot of time with each idividual note in order to adjust the loop points so that the beats are not audible.
Here is a video about the sample editor, at about 7:30 he is showing how to adjust the loops. Hope it helps.
https://www.youtube.com/watch?v=eLiaEF4Jhw0
I look forward to studying the video you gave for help. I spent a lot of time fine tuning the start and end points of each note's loop, but I think my problem was the original tone had a couple oscillators which were slightly detuned, and they added some natural beating between oscillators. This became faster in duration the higher the pitch. This wouldn't be a noticeable problem playing on the Voyager itself, but when translated to a sample it made it problematic finding a loop point that didn't seem like an unnatural lfo cycling back, if that makes sense. And maybe I should have used the whole duration minus the cutoff.

So, I think recording much longer samples might help, or eliminating the detune or even adjusting the detune up the scale to keep the pitch beating more manageable as pitch increases. In some ways, the end result worked out okay and provided some variation that almost mimics envelope or lfo variation that might occur in a vintage instrument.

And thanks! Your collective suggestions have helped to process the situation.
Last edited by Copia on 19 Nov 2020, 22:18, edited 1 time in total.
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Re: Sampling Virtual Instruments workflow?

Post by DJKeys »

We are glad to help. And, it is a good idea to record the samples with no detuning or any other effects. Just the raw sound to be processed later in the NW2.

-dj
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Re: Sampling Virtual Instruments workflow?

Post by Copia »

The other idea I just had is to upload separate instances of one oscillator to layers of the Wave 2 and fine tune the detuning in the instrument. This will solve any detuning beat issues, as you suggest, and possibly provide interesting results with detuning sampled patches through layering.
Last edited by Copia on 19 Nov 2020, 22:26, edited 1 time in total.
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Re: Sampling Virtual Instruments workflow?

Post by DJKeys »

That is an excellent idea!

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Re: Sampling Virtual Instruments workflow?

Post by alex78 »

Unfortunatelly there are not so many videos available regarding the sample creation. All of them show the very basics and they usually use simple sounds. When the original sound has complicated textures it's very difficult to achieve a really good sounding sample, that will sustain without gaps I mean. Aslo I have a feeling that the new sample editor is more automated in order to make things easier for the user but with the old one you could tweak more things, I may be wrong though...I've never used the new. In any case, a sample is always a sample and can never replace the real thing.
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Re: Sampling Virtual Instruments workflow?

Post by DJKeys »

Have you seen this one? Applies to Wave 2 as well:



He is using Logic and his sample sounds pretty good after transfer to the NS3-

-dj
Last edited by DJKeys on 19 Nov 2020, 22:49, edited 1 time in total.

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Re: Sampling Virtual Instruments workflow?

Post by tsss27 »

So far, everything I've wanted to convert to the Nord format has been available in raw .wav files. I've been compiling it all together and after I have a nice collection of patches built using the other oscillator types I'll get around to converting them all. My only regret is that I did not sample some other hardware synths I used to own...

The number of samples depends on the sound source. If I have a sample set where every note has a sample, I'll keep them all; most of these are only a few octaves anyway (some different ethnic stringed instruments, mallets etc.) For most sounds I think you can get away with sampling in 3rds or 5ths as mentioned above...but if I already have a full set I'll use them all.

Something I haven't seen mentioned yet...some wav samples already have start and end loop points in the metadata. Does anyone know if the Nord editor will recognize these?
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Re: Sampling Virtual Instruments workflow?

Post by alex78 »

some wav samples already have start and end loop points in the metadata. Does anyone know if the Nord editor will recognize these?
As I mentioned before I use the old version of sample editor, but I'm afraid that those metadata are not recognizable by either. Maybe someone else could confirm that.
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