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Re: Seamless switching bug / oversight

Postby anotherscott » 01 Nov 2021, 06:26

DrDonH wrote:The Juno-DS will let you switch to a new sound while the first sound trails off BUT, the old sound will change to the new sound's effects settings which pretty much makes this feature useless. Even if the effects are set exactly the same, you still hear the effects switching.

deenigewouter wrote:That's a good example of how some other manufactures implement features that are awesome in theory but practically useless due to an half-assed implementation :).

Really not useless.

First example: In patch (single sound) mode, switching among strings, brass, and choir. Yes, you can hear the effects change, but that's a whole lot better than the sound just cutting out when you change as it does on many boards. Especially the context of the full band playing, this change in timbre of the older sustaining sounds is not always very noticeable. Notice this permits what the OP asked about... start with strings, HOLD the strings, switch to another sound (or two!), and then come back to the strings and finish playing the original string line. I believe that if you were willing to create versions of these sounds with no individual effects (just whatever global effects you're using), the glitches could be eliminated, but in this case I wanted to demonstrate the glitching (which can be better or worse depending on the particular effects employed on the sounds you're switching between).
Watch on youtube.com


Second example: In a 2-part split (performance mode), this shows a constant left hand bass with switching sounds above. Similar to example one, but note that while you will hear those fx glitches from the changes to the right hand sound, they can all play smoothly over the left hand sound which never glitches while you are changing RH sounds. Especially depending on the sounds you choose, this can make the glitches even less noticeable (for example, if a string sound had been selected for the left side). This is all done inside one Performance.
Watch on youtube.com


Third example: This is a different way to do a 2-Part split, where you can have multiple RH sounds and switch among them totally seamlessly. Unlike example 2, instead of keeping a part (left) constant and changing the sound loaded into a second part, I've got different sounds in different parts. So I'm not (for example) changing the sound in Part #1 over and over again... rather, I'm changing from Part #1 to Part #3 to Part #4, etc. This creates no glitching at all, though most of the sounds don't have their own individual effects. Again, this is all done inside one Performance.
Watch on youtube.com


So those are a few different ways to get some seamless sound changing. A fourth way, which I didn't demonstrate, is changing from one multi-sound Performance to another multi-sound Performance. There are different ways to do it, and ways to minimize the flaws in situations where you need to. There are just different trade-offs in different approaches. But the capability is there, and far from useless... and also impressive considering this board is well under half the price of the cheapest Electro.

I wouldn't expect to find totally seamless multi-sound switching (each with their own effects) on a budget board, it's the kind of thing that takes more horsepower so to speak, but what the DS is doing is still useful. Nord can seamlessly switch from one sound to the next regardless of the effects they use, which the DS cannot... but there are still some useful tricks the little DS can do that the Nord cannot, too. Again, there are tradeoffs to different approaches.
Last edited by anotherscott on 01 Nov 2021, 06:32, edited 1 time in total.

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Re: Seamless switching bug / oversight


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Re: Seamless switching bug / oversight

Postby stringtapper » 02 Nov 2021, 22:21

deenigewouter wrote:
ericL wrote:The NS3 has basically twice the power of the NE6, with its two panels...so yes, this type of thing is possible on the more capable instrument. I doubt it's an inexpensive addition to the NE6.


I think you're misunderstanding what I mean. I'm hitting a chord on patch A. While sustaining those notes, I switch to patch B for a lead. Now I'm switching back to A for a chord change, but the Electro thinks this is an entirely new patch and cuts off all sound to A. I'm hoping Clavia will push an update so the Electro recognizes its switching back to an already active patch instead and doesn't cut off the sound.

This doesn't require more processing power as the Electro still only has to maintain two instances of the sound engine.


Nah, you’re misunderstanding them. The “processing power’ they speak of is the Panel system itself. In other words the Stage having two panels is “twice the processing’ of an Electro because there are literally two engines that can play side-by-side in a Stage.
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